

These occur depending on the level of the gauge.

The game features many gameplay improvements over previous games in the series, the most notable being the addition of the Spirit Gauge, a gauge which allows for characters to cancel certain attacks to perform more powerful ones. However, the game has a slightly extended time frame compared to the previous game while Samurai Warriors 2 is mostly focused on the events leading to the great battle of Sekigahara, this game also covers the events beforehand. Like other games in the series, the game reinvents the story based on the Sengoku period of Japan, a period where Japan was ruled by powerful daimyōs and where constant military conflict and much political intrigue happened that lasted from the middle of 16th century to the beginning of 17th century. Ī sequel, Samurai Warriors 4, was announced at a SCEJ press conference in September 2013. Nintendo published and distributed the game outside Japan for the Wii.

Shigeru Miyamoto from Nintendo attended the game's Press Conference on August 5, 2009, to present a new mode in the game based on the Famicom Disk System game The Mysterious Murasame Castle. The game was released in Japan on December 3, 2009, in Europe on May 28, 2010, in Australia on June 10, 2010, and in North America on September 28, 2010, for the Wii. Samurai Warriors 3 ( 戦国無双3, Sengoku Musou 3, in Japan) is the third installment in the Samurai Warriors series, created by Tecmo Koei and Omega Force.
